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realtime:documentation:technical_basics:start [2023/10/02 13:40] costa.shul latency |
realtime:documentation:technical_basics:start [2023/10/03 08:27] (current) costa.shul Dynticks |
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| <WRAP rightalign>[[realtime:documentation:technical_basics:latency|Read more about the term latency]]</WRAP> | <WRAP rightalign>[[realtime:documentation:technical_basics:latency|Read more about the term latency]]</WRAP> | ||
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| + | ===== Dynticks ===== | ||
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| + | Dynticks or Dynamic ticks or **no HZ** mode reduces timer interrupts overhead. | ||
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| + | <WRAP rightalign>[[realtime:documentation:howto:tools:ticklesskernel|Read more about the dynamic ticks]]</WRAP> | ||
| </WRAP> | </WRAP> | ||