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realtime:documentation:howto:debugging:debug-steps [2018/08/21 09:29]
ebugden [Trace size] Update link
realtime:documentation:howto:debugging:debug-steps [2018/08/21 09:30]
ebugden [Measure the length] Update link
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 If it is possible, also pay attention to when the latency happens. If the measured latencies are of a similar length and they happen in similar situations, then they are most likely caused by the same issue. If it is possible, also pay attention to when the latency happens. If the measured latencies are of a similar length and they happen in similar situations, then they are most likely caused by the same issue.
  
-A tool that is frequently used for measuring latencies is [[realtime:​documentation:​howto:​debugging:​cyclictest:​start|Cyclictest]]. Using Cyclictest correctly can be challenging at first, but if the tool is configured correctly and is run for a sufficient amount of time, then it can provide reasonably accurate measurements for most latencies. The tool does have some limitations which are described in various places in its documentation such as on the Cyclictest [[realtime:​documentation:​howto:​debugging:​cyclictest:​test-design:​start|test design]] page.+A tool that is frequently used for measuring latencies is [[realtime:​documentation:​howto:​tools:​cyclictest:​start|Cyclictest]]. Using Cyclictest correctly can be challenging at first, but if the tool is configured correctly and is run for a sufficient amount of time, then it can provide reasonably accurate measurements for most latencies. The tool does have some limitations which are described in various places in its documentation such as on the Cyclictest [[realtime:​documentation:​howto:​debugging:​cyclictest:​test-design:​start|test design]] page.
  
 ===== Isolate the source ===== ===== Isolate the source =====
realtime/documentation/howto/debugging/debug-steps.txt ยท Last modified: 2023/10/03 05:39 by costa.shul